Jon Aquino's Mental Garden

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Sunday, October 24, 2004

Wildlife Core Mechanics

Main Decision Tree


Do terrain action
  • Migrate Possibly through herd.
  • Expand
  • Attack Check area full. Remove defeated from game.
Upgrade terrain action
  • No Action => Migrate
  • Migrate => Expand
  • Expand => Attack
Take ability If necessary, take from another player (most points).
  • Aggressiveness
  • Intelligence
  • Mobility
  • Defense
  • Food



Other actions
  • Auction at least 1 card. 1 point => 3 foods (x2)
  • Use abilities
  • Migrate once for free
  • 3 foods => 1 point
  • Refresh to 10 cards

Triggers
  • Auction ends => Winner plays card immediately
  • Area filled for the first time => Small Scoring
  • Indicator => Big Scoring (at turn end)
  • Someone plays their last creature => Final Big Scoring
  • Final Big Scoring => Game ends

Constraints
  • Max 2 of each type of ability
  • Min bid: 3 foods

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